Rulers will need all the strength of their subjects to sail away and find new kingdoms in these New Lands.
Kingdom: New Lands is a kingdom-building simulation game developed by Thomas van den Berg and Marco Bancale (also known as Noio and Licorice) with support from publisher Raw Fury Games. In New Lands you play as a Monarch attempting to build a glorious kingdom from the ground up. Kingdom is presented to the player in a pixel art, two-dimensional screen, with the goal to build up and create a kingdom while surviving various foes that will attempt to capture the player-character’s crown, effectively ending their rule. Kingdom: New Lands builds upon the gameplay and mystery of Kingdom by introducing new content to the title while maintaining the simplicity and depth. While exploration of the kingdom can lead to finding more coins and potential resources, the areas away from the main kingdom center can become more dangerous for both the player-character and any followers; further, the game has a day-and-night cycle in which more harmful creatures can roam the kingdom at night, with subsequent nights becoming more and more dangerous. Travel to the New Lands and welcome the deluge of new mounts, merchants, and vagrants that call these isles home, but be wary of the new obstacles that threaten your arrival — for not just the greedy creatures block your way but even the environment itself can defeat you.
Game Info
Relase date: 9 August 2016 Developer: Raw Fury Genre: Indie, Strategy Rating: 75/100 |
Kingdom: New Lands |
System Requirements
Minimum Specifications
OS: Win XP 32 | Recommended Specifications
OS: Win 10 64 |
Game Features:
- It’s a minimalist strategy game where you need to discover the rules of how the world behaves before you can rule effectively. It’s also a little bit whimsical, it’s pretty, and it can be frustrating but it won’t hold your hand.
- It is about tenacity and overcoming obstacles – even when they seem to be unsurmountable. Pulling through, against all odds. Rebuilding and recovering. And that huge internal high-five when you succeed.
- It is about exploration, discovery, survival and that awesome feeling that you get, when you figure something out, on your own. When multiple pieces all of a sudden come together to form a whole – a basis for a new strategy or an understanding how something in the world of Kingdom: New Lands truly works.
- It’s also beautiful, tranquil, melancholy, frantic, stressful and wonderful. It delivers a spectrum of emotions that combine into a unique experience.
- It is about figuring out how best to manage your little Kingdom and tie everything together in a fashion where the game doesn’t play you – you play the game.