A story of an inexperienced FBI agent and her partner as they seek to uncover the mystery.
Virginia is a 2016 first-person mystery thriller adventure video game developed by Variable State and published by 505 Games. Players take on the role of Anne Tarver, a graduate FBI special agent who is assigned a partner, special agent Maria Halerpin. The game is a single-player first-person thriller set in the last days of summer 1992. Players investigate the disappearance of Lucas Fairfax, a young boy from the rural town of Kingdom, VA. Scenes transition using real-time cinematic editing, with cuts and dissolves occurring as dictated by the story, to propel events forward and to juxtapose moments for dramatic effect. As your investigation takes a turn for the sinister, and the list of suspects grows ever larger and stranger, you will make decisions which irrevocably shape the course of Anne’s and agent Halperin’s lives.
Release Date: 22 September, 2016
Developer: Variable State
Publisher: 505 Games
Genre: Indie, Adventure
OS: Win 7 64
CPU: AMD Phenom II X4 940 or Inyrl Pentium G4400
RAM: 2 GB
GRAPHIC: Radeon R7 250 or GeForce GTX 650, 1GB VRAM
HDD: 5 GB
OS: Win 10 64
CPU: AMD FX-6300 or Intel Core 15-2300
RAM: 2 GB
GRAPHIC: Radeon HD 7870 or GTX 660, 2GB VRAM
HDD: 5 GB
- An original detective noir story in the tradition of Twin Peaks, Fargo and True Detective
- A striking, painterly art style, steeped in the magic of small town America and the vibrant Virginia countryside.
- Cinematic editing that immerses players in a story told in the style of film and TV
- A dreamlike journey punctuated by intense drama and populated by a memorable cast of curious characters
- A stirring soundtrack composed by composer Lyndon Holland and recorded live by the Prague Philharmonic Orchestra at the renowned Smecky Studio (Lost Highway, Mulholland Drive)
Virginia’s tale of intrigue and mystery quickly comes full circle. In that time, it will take you to some pretty surprising, extraordinary places, and easily warrants a second playthrough. Virginia trades that sort of clarity for another: that of the subjective, ever-precarious moment...And what gorgeous, reverberant moments there are in this game, empowered by its absent words and explanations. It borrows heavily from other games of its ilk, yet twists it into its own strange beast. Unlike plenty of others, such as Firewatch, Virginia also manages to actually live up to its premise and deliver a satisfying, thought provoking conclusion. While there are secrets which need to be discovered through multiple playthroughs, that sense of being caged never goes away. However, that doesn’t detract from the gameplay and Virginia is unlike anything else you’ve ever played before. If You Love David Lynch You Have to Play Virginia.