Discover what it’s like to be the Universe in this beautiful interactive nature simulation.
Everything is an interactive simulation game made by David O’Reilly and published by Double Fine Presents. It is a procedural, AI-driven simulation of the systems of nature, seen from the points of view of everything in the Universe. Learn to transform yourself to create worlds within worlds within worlds, or let go any time to allow Everything to take over and produce a never ending documentary about the world you live in. Travel between outer and inner space, and explore a vast, interconnected universe of things without enforced goals, scores, or tasks to complete. An interactive experience where everything you see is a thing you can be, from animals to planets to galaxies and beyond.
|Release Date: 21 April, 2017|
Developer: David OReilly
Publisher: Double Fine Presents
Genre: Casual, Indie, RPG, Simulation
|Minimum Specifications |
OS: Win 7
|Recommended Specifications |
OS: Win 10
- Discover what it’s like to be the Universe in this beautiful interactive nature simulation.
- An interactive experience where everything you see is a thing you can be, from animals to planets to galaxies and beyond.
- Learn to change what you are to create worlds within worlds within worlds.
- Produce a never ending documentary about the world you live in.
Everything is a very different kind of game, and people will interpret it differently, but the best thing is to go in without any expectations. The game will teach you how to play, so just enjoy it as you go. Narrated by the inspiring philosophy of Alan Watts, and featuring a rich score from composer Ben Lukas Boysen, Everything will give you a new perspective on life. In Everything the player takes on the experience of a thing, from animals to plants to protozoa to a landmass to a Higgs Boson. The player only spends a moment interacting with each individual thing, letting them then be washed away into the fabric of the Universe, blurring the lines that separate these things and questioning whether they even exist. By adopting perspectives, they are given names and at least some sort of order, but the order will be broken later on. One thing to keep in mind is that there's no wrong way to play it - it's all designed so you can't make a mistake. It's philosophical, it's perspective-altering, it's relaxing, and above all, it's FUN. Everything is a masterpiece in every sense of the word. I assure you - you have not played anything like this before.