Lured to a remote island, you must navigate a series of trials devised by the mysterious “Craftsman”.
The Room Three is an indie adventure game made and published by Fireproof Games. It continues the tactile puzzle-solving gameplay of its predecessors while considerably expanding the world for the player to explore. Once again, Fireproof Games have re-built, re-textured and re-lit every asset and environment to bring the mysterious world of The Room to life. You’ll find yourself lured to a remote island, where you must draw upon all your puzzle-solving ability to navigate a series of trials devised by a mysterious figure known only as “The Craftsman”.
|Release Date: 13 Nov, 2018|
Developer: Fireproof Games
Publisher: Fireproof Games
Genre: Adventure, Indie
The Room Three
|Minimum Specifications |
OS: Win 7
|Recommended Specifications |
OS: Win 10
- Lured to a remote island, you must navigate a series of trials devised by the mysterious “Craftsman”.
- Variety of stunning new environments, each spanning multiple areas.
- New eyepiece ability which allows you to explore the world in miniature
- Ability to return to Grey Holm between Chapters and solve its unique puzzles
The Room Three Trailer
The Room Three Review
The Room Three, a physical puzzle game within a beautifully tactile world. It is three-dimensional and splits each stage into a large room. Different from the previous series however, after the completion of a room the player is required to return to a central "hub" to collect the items required to enter the next room. Core concept remains a constant delight and with its rich atmosphere and clever puzzles, The Room Three is engrossing and hard to put down. Gameplay is largely unchanged, utilizing swipescreen gestures to complete actions such as turning keys, flipping switches, etc. The player is also granted a special eyepiece to see special messages and enter the so-called "miniature areas" made from "Null", the central mystical material. The game opens with the player-character sitting on a train. Tendrils suddenly enter the room as the train passes into a tunnel shortly before transferring the player-character into a strange place called the Grey Holm. It is revealed to him that he was transferred to this place by a mysterious person known as "The Craftsman", who also claims the credit of creating puzzles that were in the previous games. He wants to release the Null with help of the player characters. The player-character must gather several prism like structures called "Null Shards", which are parts of the final key called "The Craftsman's key". The player-character will be taken to a special room to use the key and open an exit. The player-character can also collect artifacts that are hidden in the Grey Holm by solving a series of bonus puzzles and use them to unlock three other endings. The Room Three delivers exactly what you’re promised: brooding and beautiful atmosphere with epic-length puzzles to solve. Even as the final chapter draws to a climactic end, the game beckons you to its clutches once more with alternate endings to unlock.